A downloadable demo
This was a demo on the Dijkstra and A* pathfinding algorithms that I worked on during my time in the Game Development Course in KDU University College.
This demo will display the path taken by the green node towards the red node. Users can draw walls and repositions these nodes.
This demo is available to download at the bottom of this page.
1. Download the 'Pathfinding Demo' file.
2. Extract the files from 'Pathfinding Demo.rar'.
3. Run the 'Pathfinding Demo' application.
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